Hmm, so as you know, my next game will be the cat one. I still haven’t thought of a decent title for it (gah!) Anyways, when I am coding or working on the game I will record a timelapse to keep track of how long I work on the game. I will publish it to youtube, but not in a high enough resolution where you can actually see the code, haha.
Anyway, if I know that people will eventually see me work in the video, it will hopefully inspire me to work faster. We’ll see how that goes ^^ I will start on coding once I have the entire designed and worked out. If you couldn’t tell from the post-its, in the game you control a cat. You can move him by tapping and dragging anywhere on the screen. The game starts off with one rail, and a laser rocket launcher on it. All of the rocket launchers will only be able to move by sliding back and forth on the rail they are on.
There are three types of rocket launchers in the game, and they are the homing, straight, and laser ones. The laser one can only fire horizontally and vertically, but it is fast. The straight one can shoot at angles, but once again, the rocket can only travel in a straight path. Last, and the most deadly, are the homing rockets. They are slow, but the cat around. You can get rid of them by making them collide with each other. Anyway, that pretty much sums it up for the design, I just have a few things left to work out.