Archive for the ‘ Coin Collect ’ Category

Coin Collect 2 Plans

So right now, I’m working on Coin Collect 2. The new features that Coin Collect 2 will have will be added levels. You will have a time limit to get a certain number of coins in, to advance to the next level. There will also be 2 added powerups, the shield and the magnet. If you collect the shield, you will be able to movie around the screen invincible, and unable to be killed by the red dots. The magnet powerup pulls coins that are within a certain radius of you closer to you. The first version that I’m working on will be Coin Collect 2 for the iPhone. Then after I submit that, when it is in the approval process which takes 1-2 weeks, I will work on Coin Collect 2 for flash. The free flash version of Coin Collect 2 will be used to market the iPhone version. Hopefully that will go well, haha ^^

My ToDo List

Hi everyone, here’s a sneak peek of my to do list ^^

1)Finish Coin Collect 2

2)Finish the Shoot Em Down update (sorry this has been taking so long)

3)Work more on my red button game prototype

Please keep in mind that none of this is final and may change later on as I think of new game ideas. ^^

Working On Coin Collect Updates

After I submitted Coin Collect to newgrounds, I got loads of great feedback! One of the suggestions was that I slow down the enemy spawn rate to sort of ‘ease’ into the game a bit. Once I tried it out, I was pleased with the effects. The next thing I will work on is fixing the problem that sometimes an enemy will spawn right on top of you and instant kill you. I may fix this by not letting any enemies spawn too close to the player, or have them spawn off stage and glide in. Another thing that is planned for updates is that there will be a few powerups, like a shield or a magnet that lets you collect coins faster. ^^

Coin Collect Newgrounds

I submitted Coin Collect to Newgrounds! Hopefully the people over there will like it…Anyways, here’s the link. ^^

http://www.newgrounds.com/portal/view/522106

Coin Collect Updates

I have updated Coin Collect to version 1.0.2 ^^ The changes are that I have removed the sound that it makes when the enemies collide, because a few people have been complaining about that. In the meantime, I am still awaiting approval from MochiAds, so I can start making money from the ads on my game >.<

Seems like it's taking forever!

New Sections Added

If you haven’t already noticed, I added a section for my flash game. You can get to it by clicking ‘Flash’ on the upper right. I also renamed Games to iPhone. As for Coin Collect, I have only submitted it to Kongregate, to see how it does and get some feedback. If it does well there, I may submit it to newgrounds and other portals. ^^

Coin Collect Finished

Coin Collect is finished! In the game, your a blue dot, and you try to collect the gold coins, while avoiding the red dots. Simple and addictive fun ^^ Click either of the screenshots to play the game! Here’s some interesting facts about the game: It was made in 2 days, and it is made from 938 lines of code(not including the MochiAds stuff).

Coin Collect Sound

I’ve added sound effect so my Coin Collect game. From now on you can just go to http://justaprototype.com/flash/coincollect/ to view the latest version of Coin Collect. ^^ Play it, and any feedback would be great!

Coin Collect Beta

I got some more work on Coin Collect done. The player, enemy, and coin sprites have been updated, so play the game and tell me what you think. ^^

Click to play! ^^

Coin Collect Design And Prototype

Hey everyone, I’ve been working on a new flash game called coin collect. Right now it’s in an early prototype stage, but you can play it now if you want. Here’s the design doc and a screenshot. Click on the screenshot to play the game. The goal is to collect the coins while avoiding the enemies. ^^