Prototype Basic Enemy

Here’s a sketch of the basic enemy that I will have in my target practice physics game. Still haven’t thought of a good name for it yet. Anyway, the thing on top of the vehicle is the red button that you have to hit to destroy it. ^^

Yet Another Prototype

Here’s a little update on the old target practice physics game that I made a while ago. I’ve been getting some good feedback from a few people on it, so I might take it more seriously and turn it from a prototype into an actual game, haha. Anyways, here’s a little screenshot of the updated colors. Still thinking up a basic enemy design =/

Working On Coin Collect Updates

After I submitted Coin Collect to newgrounds, I got loads of great feedback! One of the suggestions was that I slow down the enemy spawn rate to sort of ‘ease’ into the game a bit. Once I tried it out, I was pleased with the effects. The next thing I will work on is fixing the problem that sometimes an enemy will spawn right on top of you and instant kill you. I may fix this by not letting any enemies spawn too close to the player, or have them spawn off stage and glide in. Another thing that is planned for updates is that there will be a few powerups, like a shield or a magnet that lets you collect coins faster. ^^

Coin Collect Newgrounds

I submitted Coin Collect to Newgrounds! Hopefully the people over there will like it…Anyways, here’s the link. ^^

http://www.newgrounds.com/portal/view/522106

Coin Collect Updates

I have updated Coin Collect to version 1.0.2 ^^ The changes are that I have removed the sound that it makes when the enemies collide, because a few people have been complaining about that. In the meantime, I am still awaiting approval from MochiAds, so I can start making money from the ads on my game >.<

Seems like it's taking forever!

New Sections Added

If you haven’t already noticed, I added a section for my flash game. You can get to it by clicking ‘Flash’ on the upper right. I also renamed Games to iPhone. As for Coin Collect, I have only submitted it to Kongregate, to see how it does and get some feedback. If it does well there, I may submit it to newgrounds and other portals. ^^

Coin Collect Finished

Coin Collect is finished! In the game, your a blue dot, and you try to collect the gold coins, while avoiding the red dots. Simple and addictive fun ^^ Click either of the screenshots to play the game! Here’s some interesting facts about the game: It was made in 2 days, and it is made from 938 lines of code(not including the MochiAds stuff).

Coin Collect Sound

I’ve added sound effect so my Coin Collect game. From now on you can just go to http://justaprototype.com/flash/coincollect/ to view the latest version of Coin Collect. ^^ Play it, and any feedback would be great!

Coin Collect Beta

I got some more work on Coin Collect done. The player, enemy, and coin sprites have been updated, so play the game and tell me what you think. ^^

Click to play! ^^

Coin Collect Design And Prototype

Hey everyone, I’ve been working on a new flash game called coin collect. Right now it’s in an early prototype stage, but you can play it now if you want. Here’s the design doc and a screenshot. Click on the screenshot to play the game. The goal is to collect the coins while avoiding the enemies. ^^